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I.K.E.M.E.N - A Fighting Game Wonder Machine


Have you ever asked yourself, "What if Chun-Li fought against a dinosaur?"
...Wait a minute...

Back in the day, there was a fighting game engine called "M.U.G.E.N." ...Actually it's still alive, but let's move on.
Anyways, it was abandoned by its creators back in the early 2000s... Until the engine made a triumphant return a couple years later.
Everyone went party hard... Until the creators disappeared again. This time for over a decade.
Luckily, we now have something called "I.K.E.M.E.N Go." It is compatible with most M.U.G.E.N.-made resources (assuming they're not 20+ years old, of course), however it adds a variety of features the original engine didn't have, like Lua.

Some cool things I.K.E.M.E.N Go can do that M.U.G.E.N. had trouble with:

  • Unlockable characters
  • Custom arcade paths and story mode (Must use lua for this)
  • In-game movelists
  • Crash itself
  • Tag team game mode
  • This section will be used to host my own resources for the engine, should it ever come to that.

    I will not host resources from other creators here. What you want is most likely on the creator's site. Or in a warehouse in Ohio. Try the former first.