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M.U.G.E.N. - Fighting Game Wonder Machine

Have you ever asked yourself, "What if Chun-Li fought against a dinosaur?"
...Wait a minute...

M.U.G.E.N. allows you to make your strangest dreams come true; almost everything is customizable in this engine. You can download resources for the engine on the Internet. Or make them yourself if you want to, though that requires you to suffer via coding.

Some cool things M.U.G.E.N. can do:

  • Custom characters
  • Custom stages
  • Change appearance of the menus
  • Crash itself
  • Graphic scaling (1.1 only)
  • The community welcomes you with open arms... Unless you steal someone's work. Then you get banished to the Shadow Realm.

    The screenshots above are of the ancient and abandoned Winmugen. Despite this, it runs quite smoothly on newer versions of Windows. The most recent version available at this time is 1.1 (beta 1), however I recommend 1.0, as it's more stable.

    This section will be used to host my own resources for the engine, should it ever come to that.

    I will not host resources from other creators here. What you want is most likely on the creator's site. Or in a warehouse in Ohio. Try the former first, if possible.

    How To Add A Character

  • Download a character from a site
  • The character should come in a .rar or something similar. Open it
  • Extract the folder in the .rar into the "chars" folder where your M.U.G.E.N. is
  • If there is no folder in the .rar, create a folder in "chars" folder, and name it after the .def file in the rar. Now extract the .rar contents into the new folder
  • Go into system folder and edit select.def with Notepad
  • Go to the part where letters "kfm" appear multiple times. Write under "kfm" the name of your desired folder in the "char" folder. It's case sensitive
  • Open M.U.G.E.N. and enjoy
  • If character crashes the game, blame whoever programmed the character and cry (or troubleshoot, if you can code)

  • If unsure, you can check the text files within your M.U.G.E.N. folder for help.