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M.U.G.E.N - The Fighting Game Wonder Machine

Have you ever asked yourself, "What if Chun-Li fought against a dinosaur?"... Wait a minute...

M.U.G.E.N allows you to make (some of) your strangest dreams come true; almost everything is customizable in this engine. You can download resources for the engine on the internet, or make them yourself if you want to, though that requires programming knowledge.

The best thing about it (in my opinion) is that it's not too difficult to use. Even you could make your own character once you learn the basics... This is coming from someone who never made a character for M.U.G.E.N before. Maybe I spoke too soon. Who knows?

Compared to other fighting game engines, M.U.G.E.N has a respectably sized community. Recent, finished tutorials seem few and far between, but maybe the older ones aren't too outdated...

Some cool things M.U.G.E.N can do:

  • Custom characters
  • Custom stages
  • Change appearance of the menus
  • Graphic scaling (1.1 only!)
  • The community welcomes you with open arms... Unless you steal someone's work. Then you get banished to the Shadow Realm. Then you'll have to move to another forum, and pray to the gods you don't get caught. But, fortunately for Justiceā„¢, you will be caught and forever alone. Because you are a criminal, see?

    The screenshots above are of the ancient Winmugen. Why not have screenshots of newer versions? ...I like old things, OK!? The most recent version available at this time is 1.1, however I recommend 1.0, as it's more stable.

    This section will be used to host resources for the engine, should it ever come to that.

    How To Add A Character

  • Download a character from a site
  • The character should come in a .rar or something similar. Open it
  • Extract the contents of the .rar into the chars folder where your M.U.G.E.N is. If .rar contents are in a folder inside the .rar, put the folder into chars folder. If there is no folder in the .rar, create a new folder in the chars folder, and name it after the .def file in the .rar, then extract .rar contents into the newly created folder
  • Go into system folder and edit select.def with Notepad
  • Go to the part where the letters "kfm" appear. This is where you can add characters in the char folder to the game. Under kfm, write the name of the folder of the character you want to add. If there are multiple .def files in the folder, you can specify the .def like this: "[your character]/[a def file in that character's folder].def" If you wanted to add Mario, it could look like this: "mario/gaybowser.def"
  • Open M.U.G.E.N and enjoy
  • If character crashes the game, blame whoever programmed the character and cry (or troubleshoot, if you can code)