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M.U.G.E.N - The Fighting Game Wonder Machine


Screenshots of Winmugen

Have you ever asked yourself, "What if Chun-Li fought against a dinosaur?"
...Wait a minute...

M.U.G.E.N allows you to make your strangest dreams come true; almost everything is customizable in this engine. You can download resources for the engine on the internet, or make them yourself if you want to, though that requires programming knowledge.

The best thing about it (in my opinion) is that it's not too difficult to use. Even you could make your own character once you learn the basics... This is coming from someone who never made a character for M.U.G.E.N before. Maybe I am speaking too soon. Who knows?

Compared to other fighting game engines (half of them abandoned), M.U.G.E.N has a respectably sized community. Recent, finished tutorials seem few and far between, but maybe the older ones aren't too outdated...

Some cool things M.U.G.E.N can do:

  • Custom characters
  • Custom stages
  • Change appearance of the menus
  • Crash itself
  • Graphic scaling (1.1 only)
  • The community welcomes you with open arms... Unless you steal someone's work. Then you get banished to the Shadow Realm. Then you'll have to move to another forum, and pray to the gods you don't get caught. But, fortunately for Justiceā„¢, you will be caught and forever alone. Because you are a criminal, see?

    The screenshots above are of the ancient and abandoned Winmugen, from the early 2000s. Despite this, it runs quite smoothly on newer versions of Windows. Why not have screenshots of newer versions? ...I like old things, OK!? The most recent version available at this time is 1.1, however I recommend 1.0, as it's more stable.

    M.U.G.E.N is technically available on both MS-DOS and Linux, however both are no longer officially supported. The former for obvious reasons, but the latter is a disappointment for all...

    This section will be used to host my own resources for the engine, should it ever come to that.

    I will not host resources from other creators here. What you want is most likely on the creator's site. Or in a warehouse.

    How To Add A Character/Stage

  • Download a character from a site
  • The character should come in a .rar or something similar. Open it
  • Extract the contents of the .rar into the chars folder where your M.U.G.E.N is. If .rar contents are in a folder inside the .rar, put the folder into chars folder. If there is no folder in the .rar, create a new folder in the chars folder, and name it after a .def file in the .rar, then extract .rar contents into the newly created folder
  • Go into system folder and edit select.def with Notepad
  • Go to the part where the letters "kfm" appear. This is where you can add characters in the char folder to the game. Under kfm (or between, if you want), write the name of the character's folder in chars folder you want to add. If there are multiple .def files in the character's folder, you can specify the .def like this: "[your character's folder]/[a def file in that character's folder].def" For example, if you wanted to add Mario, but wanted to use his special Pride Edition .def file, it could look like this: "mario/gaybowser.def"
  • Open M.U.G.E.N and enjoy
  • If character crashes the game, blame whoever programmed the character and cry (or troubleshoot, if you can code)

  • Stages work in a similar way, but they do not need their own folder within the stages folder.


  • Download a stage from a site
  • Open the .rar, and extract files to the stages folder. If there is a music track in the .rar, etract it to the sound folder instead
  • Edit select.def with Notepad and go to the [ExtraStages] section. Here, you can add stages like this: "stages/homo_dragon.def"
  • Optional step: If you wish for a stage to be character specific, go the character you want to give the stage to and write something like this: "mario, stages/homo_dragon.def" Or this: "mario/gaybowser.def, stages/homo_dragon.def" If you do it this way, the stage will be automatically added to selection, no [ExtraStages] needed
  • Also optional: If you want the character specific stage to not be included in the normal stage select (meaning you can't choose it in versus modes and such), write something like this: "mario, stages/homo_dragon.def, includestage=0" If you don't write "includestage=0", it will automatically have the stage be available in versus modes.
  • Open M.U.G.E.N and enjoy, if it does not work, blame either me, the creator, or the M.U.G.E.N version you are using, because, yes, some stages are specific to certain versions
  • I do not ship them. What about you?
  • If this seems too difficult or tedious, then you can download the program "VSelect" instead. It turns the character/stage installing into simple drag-n-drop. I don't know much about its creators... I think I have to do research someday.